Chaos Corona for 3ds Max > [Max] Bug Reporting

De-noised render elents


I am having an issue with matching a de-noised beauty pass rebuilding it using "de_noise_ render elements.

The image shows a close up view of the comped passes (top image) to the beauty pass (bottom image).

This is rendered on a cloud render farm. Has anyone has this problem of the passes not matching the beauty pass? is this normal behavior?

This has been also reported via support, and we contacted the render farm. We are looking into this.
Generally render element denoising and network rendering is expected to work fine with Corona Renderer 1.6. (obviously provided that "denoise this element" option was checked for each of the elements)
Are you by any chance using alpha channel in compositing? Alpha cannot be denoised yet.


[0] Message Index

Go to full version