Your material is constructed wrong, no wonder you are getting bad results. There are several discussions in the forum about Substance Painter to Corona workflow, i'll try to search for them and give you some links to study further. Meanwhile i can show you how i usually do this. I never use Corona presest that is shipped with Painter, as i find it gives pretty strange result. I usually export with PBR metal-rough preset and construct material like in attached screenshot. It's not 100% correct, but usually good enough for my needs. In your case, you should additionally plug emmisive texture into dielectric, or metal material, or both.