Author Topic: Corona light selecting problem  (Read 2697 times)

2015-11-09, 09:55:21

tallbox

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I found a problem working on a small scene with few rectangle lights. Corona ver. 1.3 official relese.
The problem occour when you create the light/modified it and after that the light disappear. I found short solution as selectin the light trough Select by name option.
I uploaded a gif file with the problem.

« Last Edit: 2015-11-09, 13:08:33 by tallbox »
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2015-11-09, 12:31:58
Reply #1

cecofuli

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Try to change max drivers (Nitrous, directX wtc..)  and see what happens.

2015-11-09, 14:15:59
Reply #2

tallbox

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Try to change max drivers (Nitrous, directX wtc..)  and see what happens.
I thought we were done with this issue long time ago witn new drivers and max versions. I had such kind of problems few years before with old versions of max.
Now after swtiching viewport drivers the prolem disappear but i lost all AA filtering and everything is jagged... anyway - thank you @cecofuli
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2015-11-09, 14:43:55
Reply #3

cecofuli

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Maybe because I'm an old school, but I don't like AA viewport in 3ds max =)

2016-04-14, 11:56:17
Reply #4

Ondra

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cannot reproduce, probably fixed because we switched light drawing to nitrous
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)