Also make sure that your leaves uses UV space efficiently. If opacity map contains more black than white, then it will be slow. See attached image. Unfortunatelly this can't be easily fixed on already existing assets, because changing texture maps, will alters tree's appearance (leaves will become bigger). Actually some time ago, i recorded a video, how this issue can be addressed, but it's not very easy and quite time consuming, but it can be acceptable solution, in case of extremely badly made trees.