Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Samurai Pizza Cat

Pages: [1] 2
1
Gallery / Re: BMW
« on: 2014-09-13, 10:50:26 »
Here is a quick wireframe of the model. It´s a very old model, so there may be some imperfections :)

@krassnoludek: Maybe if I find the time to refine the model more perspectives will follow.

Cheers

2
Gallery / Re: BMW
« on: 2014-09-08, 19:22:50 »
Thanks a lot guys :)

3
Gallery / Re: student room
« on: 2014-05-07, 08:58:44 »
Awesome renders dude. Tell me, whats the name of the chair, look comfortable ;)

Cheers

4
Work in Progress/Tests / Re: Battle
« on: 2012-12-15, 21:47:01 »
Overdoing is always a bad idea ;). To keep it simple is also the way I prefere to do a shot, but keeping it simple/clean is not easy because it´s the little things you don´t recognize at first make stuff come "alive". So maybe some subtle volumetrics aren´t such a bad idea after all :)


5
Work in Progress/Tests / Re: Battle
« on: 2012-12-15, 12:21:46 »
nope I haven´t done nothing to cause volumetircs, at least not intentionally :). But hey that´s a good idea, I´ll give it a try with the animated plane cheat.

Also I´m trying to make a daylight version, but the Corona Sun is visible to reflections even though it´s direct visibility is turned off. In some areas that look very annoying, is there a workarround for that also ?

6
Work in Progress/Tests / Battle
« on: 2012-12-14, 16:31:11 »
Hi folks.

Here is a shot of a project I´m working on at the moment. It´s a little controverse, I know but I´ll post it anyways :)

Let me know what you think about it, any suggestions of colors, elements...

Thanks in advance !

7
Gallery / Swordsman Concept
« on: 2012-12-05, 19:33:57 »
Hey, I just wanted to share my character concept with you. Hope you like it :) .

Render time was 30 min, but it´s still a litlle noisy...

8
[Max] Resolved Bugs / Re: Environment HDR
« on: 2012-12-04, 00:20:37 »
Instancing works fine, but after doing several renders with several HDRIs max just likes crashing :). Maybe it´s due to false adobption from the material editor (refresh).

If I remember correctly this (display error) also happens within the material edior, when instancing slots. I think someone already posted a topic on this one.

9
[Max] Resolved Bugs / Environment HDR
« on: 2012-12-03, 14:34:05 »
I feel that max crashes quite often when using an instanced HDR in Coronas Environment slot.

Though maybe the error only occures on my machine... !?

10
Work in Progress/Tests / Re: Not quite finished stuff... ;)
« on: 2012-11-26, 17:34:14 »
http://2.imimg.com/data2/QP/TU/MY-/gh-250x250.jpg

I´m trying to get this type of material, but changing the refaction color always results in a blueish tone (when using orange as color). Using orange as reflection color results in orange reflections as suspected.

Maybe a bug...




11
Work in Progress/Tests / Re: Not quite finished stuff... ;)
« on: 2012-11-26, 16:59:16 »
The new one looks good so far, few ice cubes and it looks delicious ! :)
 
Any suggestion on how to solve the colored glass issue ?

12
Work in Progress/Tests / Re: Not quite finished stuff... ;)
« on: 2012-11-26, 14:49:43 »
How come the glass is colored green in some areas ? I have the same issue with colored glass material.

13
Gallery / Re: MBF Watch ( Update )
« on: 2012-11-25, 17:46:51 »
That´s great news :)

No problem, I´ll share the scene with you as soon it´s presentable for live demos, etc. !

14
Work in Progress/Tests / Re: Interior testing
« on: 2012-11-02, 22:57:46 »
I agree with the background and light cookies.

Yeah it´s supposed to be a vignette... Man, I guess I´ve been staring at the scene for to long now  :D

Thanks you two.

15
Work in Progress/Tests / Interior testing
« on: 2012-11-02, 21:30:27 »
Hi there.

Started and finished my first interior scene today, as always C&C are welcomed to help improve the scene :)

Rendering time was 30 min.

Pages: [1] 2