Author Topic: The Boundary interview in full  (Read 6800 times)

2016-11-22, 16:24:08

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 5468
    • View Profile
The full videos of the interview with luminaries Peter Guthrie and Henry Goss are live now:



Nicely timed too as they've just converted another scene over to Corona and have a Black Friday discount on all their scenes!
http://www.the-boundary.com/blog/

Tom Grimes | chaos-corona.com
Product Manager | contact us

2016-11-22, 16:25:30
Reply #1

Jpjapers

  • Active Users
  • **
  • Posts: 1654
    • View Profile
Watching. Enjoying :)

2016-11-22, 22:36:10
Reply #2

Correntes

  • Active Users
  • **
  • Posts: 100
    • View Profile
    • PRESSRENDER
6 to 12 months per project makes me cry.

If only my clients understood (and paid) for 6 months amount of work for one building.
Different market ill guess...

2016-11-23, 05:23:35
Reply #3

philippelamoureux

  • Active Users
  • **
  • Posts: 218
    • View Profile
That's what happens when you are able to handpick your projects hehe!

I'm jealous of Peter Guthrie when he says one of his role is R&D. It would be my ideal job ! Tryout out new tech, new hardware/software without constraints.

What I find interesting is when they say that clients expect not only images anymore, but the whole package (animation, vr, interactive stuff). As someone who works almost entirely with ue4 it's nice to hear! That means more $ per projects.
« Last Edit: 2016-11-23, 08:23:45 by philippelamoureux »

2016-11-23, 14:25:42
Reply #4

cecofuli

  • Active Users
  • **
  • Posts: 1577
    • View Profile
    • www.francescolegrenzi.com
Very interesting interview!
I like the Boundary office =)

PS: because my English isn't very good, I prefer how Peter speaks  ^__^
His English is more understandable. He speaks more slowly, "calm" and he separates the words better.

2016-11-23, 16:51:38
Reply #5

aldola

  • Active Users
  • **
  • Posts: 110
    • View Profile
6 months per project its like a dream, i have usually 1/2 weeks

nice interview, congratulations to the corona team you are on the right way

2016-11-24, 05:54:56
Reply #6

philippelamoureux

  • Active Users
  • **
  • Posts: 218
    • View Profile
I guess that high-end architects/designers know that good results can't be achieved overnight!

2016-12-08, 17:09:54
Reply #7

Juraj

  • Active Users
  • **
  • Posts: 4763
    • View Profile
    • studio website
Great interview. Now what's that's Henry's side monitor :-D ?

Anyway, those long deadlines are pretty standard deal, mostly because large real-estates start planning campaigns long before they have even approval to build. So the 6-12 months is for whole marketing suite (not only CGI agency is involved, but also marketing agencies, the whole strategy is laid out, so you do have time to make images.

Sometimes that also means lot of changes, and you getting tired of project and loosing motivation. Everything has +/- .
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2016-12-08, 17:36:01
Reply #8

Christa Noel

  • Active Users
  • **
  • Posts: 911
  • God bless us everyone
    • View Profile
    • dionch.studio
...Sometimes that also means lot of changes, and you getting tired of project and loosing motivation....
In my older projects Longer deadline always cost some risk, not sometime :)

2017-01-07, 08:01:54
Reply #9

nic_hamilton

  • Users
  • *
  • Posts: 2
    • View Profile
very interesting interview. i have been curious about corona for a long time and watching this pushed me to register here and test out the software with the view to integrating it into the full studio

2017-01-07, 15:57:48
Reply #10

denisgo22

  • Active Users
  • **
  • Posts: 700
    • View Profile
6 months per project its like a dream, i have usually 1/2 weeks



I have is usually from today to tomorrow:)
One day for Modeling, one Day for render and texturing, in best case scenario 3 days for all///
 because of this, I do not do commercial projects
in Corona, often with Vray. Not so nice, but it renders faster of high resolution images, for this special type of my hysterical clients:)
« Last Edit: 2017-01-07, 16:08:43 by denisgo22 »

2017-01-16, 18:47:23
Reply #11

Romas Noreika

  • Active Users
  • **
  • Posts: 163
    • View Profile
    • romasnoreika


[/quote]


I have is usually from today to tomorrow:)

[/quote]

same here. At the moment I think corona is more for personal projects and some simple production work. Anything havier and more demanding. You would be screwed. Especialy when you need to render animations and large images starting from 8k ending in 25k size. For hoarding printing. Vray just does it. I would love to throw corona on this but my company does not work with corona or even try to work :) its a shame.
RN

2017-01-25, 10:23:00
Reply #12

disoranno94

  • Active Users
  • **
  • Posts: 17
    • View Profile
I love these guys, thanks for sharing:)

2017-01-30, 12:43:12
Reply #13

disoranno94

  • Active Users
  • **
  • Posts: 17
    • View Profile
Thanks for sharing:)