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Siger:

--- Quote from: 3dwannab on 2016-08-18, 23:40:32 ---... but it has a search function which is badly needed in CMPP. Can't believe I bought a library manager minus that!!

I'll see how dev. goes with CMPP Mat manger over the next couple of months but I'll be jumping ship if it remains the same and pick either of these two.

--- End quote ---

Search/filtering function implementation into material Category (library - *mat file) is simply (for example by material name). But I am not absolutely sure that it is necessary, as isn't recommended to insert more than 50-60 materials into one library. Material library is an array (tab), and I think (I'm not sure, because library file format is closed) it is multidimensional array. Please note, that each opened library scene library is a global variable and can't be fully disposed (but can be replaced with other value - library content). Search/filtering over entire collection or section is impossible in fast way, because via MaxSdk can be opened only one temp scene library in at one time. And yes, can be implemented algorithm search by thumbnail or xml file content, but it will be very very slow... My policy - as much as possible to simplify use and not to implement any excessive functions. On the other hand, I am always open for offers for improving, increases of convenience of use :)

Now in progress new major CMPPmax version (free for all CMPPmax users). User material manager will be identical VMPPmax4.

antanas:
@3dwannab hmm, maybe I just didn't see that tagging function is there - there are quite a few features there so I could've missed that one, but as I wrote before, when material structure is well organized (like say in CMPP) or at least is structured in an recognizable pattern which or is organized in a manner which follows one's thinking patterns (well I for instance tend to repeat myself unconsciously quite a lot and)) there's no real need for the tags at least I even hadn't been looking for those even once )) Tagging on model library on the other hand would be truly useful, except for manually tagging each model in my model library would probably take months as it's size is around 2Tb with 828652 individual files in it - majority of which are of course textures but, still, you can easily imagine the amount of manual tagging which would need to be done ))

 @Siger, ahh that new Ui looks gorgeous, you really have a knack for designing those, well besides almost godlike powers in material creation)) Ehh if only it would be you who designed Project Manager's Ui...
 Which gets me thinking almost every time I use PM or CMPP - maybe the two of you could collaborate on making some new redesigned and improved version of PM which both of you could then sell on both your sites - I think that wouldn't be such a bad idea considering you both have some userbase and it is quite possible what not many people knows of PM (which in fact really is a great piece of software) and vice versa and most surely, as 3dwannab wrote above, some of those who know about it are turned off by it's outdated, anti-eye-candy and seemingly not too well organized interface - it isn't so bad when you get a little used to it but, still,  imagine what a good seller that one might become if designed and marketed right ;)
 On a more realistic matter - it would be nice to have drag and drop functionality for both material editor and objects directly from CMPP as it would speed up material assignment quite a bit and that's probably the main reason why I extracted your material library from CMPP and now use it mostly through Project Manager which has a drag and drop function and because of that is way faster to work with or at least most surely so in my case..
 And one more question - what became of RAL\SIKKENS\NCS Color Solid maps ? - those were really quite good and could save quite a lot of time in some cases, but now I cannot find them on your site anymore and the links on scriptspot point to some empty pages. Well I personally use only Ral (Pantone's one wouldn't hurt too btw.) version as the other two color systems are quite rare in the region I work in, but still those are quite useful for the people living in different parts of the world I imagine. 

Siger:

--- Quote from: antanas on 2016-08-19, 03:33:28 --- @Siger, ahh that new Ui looks gorgeous, you really have a knack for designing those, well besides almost godlike powers in material creation)) Ehh if only it would be you who designed Project Manager's Ui...
 Which gets me thinking almost every time I use PM or CMPP - maybe the two of you could collaborate on making some new redesigned and improved version of PM which both of you could then sell on both your sites - I think that wouldn't be such a bad idea considering you both have some userbase and it is quite possible what not many people knows of PM (which in fact really is a great piece of software) and vice versa and most surely, as 3dwannab wrote above, some of those who know about it are turned off by it's outdated, anti-eye-candy and seemingly not too well organized interface - it isn't so bad when you get a little used to it but, still,  imagine what a good seller that one might become if designed and marketed right ;)
 On a more realistic matter - it would be nice to have drag and drop functionality for both material editor and objects directly from CMPP as it would speed up material assignment quite a bit and that's probably the main reason why I extracted your material library from CMPP and now use it mostly through Project Manager which has a drag and drop function and because of that is way faster to work with or at least most surely so in my case..
 And one more question - what became of RAL\SIKKENS\NCS Color Solid maps ? - those were really quite good and could save quite a lot of time in some cases, but now I cannot find them on your site anymore and the links on scriptspot point to some empty pages. Well I personally use only Ral (Pantone's one wouldn't hurt too btw.) version as the other two color systems are quite rare in the region I work in, but still those are quite useful for the people living in different parts of the world I imagine.

--- End quote ---

To the first part perhaps I will refrain to respond :D
I already thought about drag'n'drop functionality and it will be implemented, perhaps not soon as I would like, but...

The skeleton of RAL Color Solid project is already prepared (C++), but day has only 24 hours.. Still I don't know about future of Sikkens colors texmap.
NCS has requested such price for the license, that it will become to me a pure loss.

3dwannab:
Top additions to CMPP mat manager I would like,

1. Search function. I know you say it's going to be slow but vizpark have it and it seems quite responsive ;) (tested with 200+ mats)
2. Slate material editor support (Apply to object and load into SME also with one click)
3. Right click (render thumbnail)
4. Replace/over write old mat with new mat from objects (Right click replace mat with selected objects)
5. Tags
6. Drag n'Drop to selection/objects
7. Remember UI state where you left it (size, pos). (I find myself having to adjust the size every time I open it)
8. When Clicking (a-z sorting) it saves that to the .mat file leaving it ordered the next time you come back.

In bold are Features currently in vizparks manager

I don't what this to turn into a thread solely about mat mangers but these for me are my top additions I'd personally like to CMPP.

PS. I love the new layout (option for larger than 200px previews?) you've done and thanks for adding the move to category and copy to category I requested via email :)

EDIT: Assign to selection/ME really needs a sub-menu on right-click? Vizparks seems a more ergonomic to me. See attached.

Juraj:
I can absolutely echo everything 3dwannab wrote.

The non-hierarchic categories through tags is quite genial.... I like the clarity of hierarchy in CMPP(MPP), but in case I have a fabric in both general fabrics, and under special Brand or Client, with tags I can just select 'fabric' and see all the fabrics I have, regardless on hierarchy location.
Auto-render function is total must. Right now I have to Add material, open it in scene, render, save it somewhere on the disc, and then go back and load it. A looot of clicks. And if I want to update material, I have to re-import the thumbnail again.

These two features are quite killer.

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