Author Topic: Sequential .ply importing and replacing  (Read 1408 times)

2016-05-17, 12:04:33

mlupik

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Hi Guys,
I have a bunch of 3D-models where each file defines the model at a specific state (in time).
Now I want to create an animation with those models.
I already found some importer-scripts for sequential .obj / .3ds files, but they only work for rather small files. The thing is... the models I'm using are quite huge, so I guess it will be impossible to store all the files in the temporary cache.
So right now we're looking for the most effective and time-saving way to cook them down and import them into 3ds max. .ply seems to work best.
While the guruware .ply importer is really great, I can't manage to find a way to automate the process.
Would be best to have something like this:
import model#1
render frame#1
delete model#1
import model#2
render frame#2
delete model#2
and so on.
Seems rather simple to me at fist glance and I hoped to find someone who already had to deal with some kind of the same problem.
Does anyone happen to have any tips?
Thanks!

edit: This was fairly easy and I was over-thinking this too much. Hit me up if you need help with that task
« Last Edit: 2017-02-07, 11:31:18 by mlupik »