Hello
I have a small issue regarding a project i'm working on currently. The scene is made up from about 15 corona proxy objects (houses) and some enviroment (not trees). The test render @3000x1000 pixels takes about 4-5 min to get to a decent quality but when i crank up to 6000x2000 (final res) it takes about on hour to get to the first pass...and it kind of stops there. Doese this change of resolution affect the render time by such a huge factor? Thx
Ps: Progressive render engine. Primary solver: Path Tracing Sec. solver: HD Cache