May I ask another question in this thread related to this, it's about UVW Randomiser and been wondering for a while now.
If you plug UVW Randomiser on Normal maps, I would think it should be in hierarchy above CoronaNormalMap. As that is defined the bump is a Normal map.
But the bump results in wrong normal orientation because of the Randomiser, obviously with the rotation option turned on 360 degrees.
Am I doing this wrong, should I add another node before connecting in the bump slot, or is Randomiser not meant for Normal Maps.