Author Topic: Need to render a mask that is behind glass  (Read 10187 times)

2019-07-29, 11:11:50
Reply #15

maru

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i found this...

dont know if it helps.

https://coronarenderer.freshdesk.com/support/solutions/articles/5000529357-how-to-make-an-object-invisible-in-masks-render-elements-

Wow, I never knew about that. Thank you!

That still won't allow you to render a mask which is affected by refraction.
We have this logged in our internal tracker as one of the top 10 feature requests from the users.
(internal id=291805959)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-09-18, 19:29:05
Reply #16

Nate101

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Coming up against this limitation of Corona right now, albeit with reflections instead of refractions.  This is really a killer for me given the way I'm using Corona.  I know this has been asked for for years, any chance we'll see this implemented soon?  I'm trying to figure out workarounds so I don't have to switch to Vray.

2019-10-14, 22:09:43
Reply #17

RobH2

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I have to say, "Wow" on this too. I've been trying for a year to find a way to render masks behind glass and decided to read today to see if anyone ever solved it in a manner that didn't take too may extra contortions. I don't know when this switch showed up but "Visible in masks" is my new BFF.