Hi everyone,
As topic mentions, I am playing around with rendering heavy depth of field in Corona and I am getting unacceptable noise levels no matter which settings I seem to be trying.
Basic setup is an object in the foreground, interior room in the background, camera using iso 100/shutterspeed 100, f-stop 2, 2.8 or 4.
I have tried a number of different approaches mentioned here on the forums but none of them really seems to solve my issue.
It usually happens around objects that high highlights that naturally gets noisy when blurred due to the DOF, so say curtains that looks perfect without DOF, becomes impossible to keep noise free with DOF.
Settings I have tried tweaking:
Light sampler using values from 2.0 to 10.0
GI/AA balance, default 16 to 2.0
Internal res (VFB) from 1 to 4 in values
And I have tried to just let things run for 500+ passes
All these settings all change things very slightly but no combination so far seemed to actually smooth things out. So I am wondering if I am not aggressive enough on the settings or how you guys approach this? (Other than the obvious doing DOF in post).
Thanks guys! I will post some image examples of my problems ASAP.