Author Topic: Workflow 500+ renders with different options // rendering from script  (Read 1111 times)

2019-12-28, 16:24:59

srikken

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Hi,

For furniture company's we do a lot of bulk renders of products.
As example: we are now working on a product series consisting of 12 types. Each type has to be rendered in 6 angles and each angle has to be in 11 colors combinations. Totaling to 792 (similar) images.

At the moment we do this trough scene states and batch renders. But this is really time consuming as the are lot of different angles/products/materials.

So we are really looking for a workflow to make this easier, how do you approach these kind of projects?

Ideally I would be something with code/scripting where we can create a long script containing all different combinations (outside of 3ds max) and turn it on in one go.
That way we could also easely alter the code if something needs to be changes (what also can become quite the challenge with scene states and batch renders)
But other options are also welcome!


We have tried "bat" files. Be we keep struggling with the gamma property's (as 3DS max is programmed to 1.0 and corona uses 2.2)

Best,
Sam


2019-12-28, 18:04:56
Reply #1

aaouviz

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Pulze scene manager might be helpful here. Although it would require you to have all the rendering material in a single scene.

I highly recommend it, but it might fall short of your demands...
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/