Chaos Corona for Cinema 4D > [C4D] I need help!

How to create distance haze

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jms.lwly:
It depends how accurate you need it to be - a simple option would be put your scene inside a cylinder (with no top or bottom) and map a gradient into the onto the Opacity so it fades up into the sky.

If you wanted it to be more accurate you could do the donut/ring with Corona Fog material assigned, or in the Global Volume (https://help.c4d.corona-renderer.com/support/solutions/articles/12000035577-how-to-use-volumetrics-) - and then play with the various options in there.

3dkobi:
Cheers, I'll try that

vonlanthen:

--- Quote from: gpz on 2019-04-15, 12:14:50 ---I'm interested to this topic. Teorically you should use a corona volume to simulate fog or the haze you want.

--- End quote ---

i would second that. fog is universal in your scene if you want fog you need to put it everywhere. you need to adjust the volume material to get the desired look i guess. if you need fog in the distance only, maybe try faking it in post? render out IDs to isolate the ship, bakc and foreground.

3dkobi:
Yep, I already see I can't get good results in the render so I'll do it in post

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