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[Max] I need help! / Re: Changing the direction of a Phoenix Ocean displacement map
« Last post by Tom on Today at 02:55:25 »I've already replaced the texture by a noise map maru, but thanks for the follow up.
ok, it could work, but I noticed that on the edges of the roof it would leave a void in the pattern...also I can't rotate, move, scale or overlap the tiles.
Instead another system to have more control and be able to place more types of stones (being very random even if similar) and above all to be able to cut without leaving holes on the edges?
Hello, we understand that texture baking is critical for some users, but unfortunately we need to prioritize many other features higher because they are more commonly requested and generally more in-line with the usual Corona use cases.
We have multiple tasks/feature requests related to texture baking logged in our internal trackers. If you have some specific request (e.g. specific render elements), please list them here and we will make sure to update those internal tasks.
ok, it could work, but I noticed that on the edges of the roof it would leave a void in the pattern...also I can't rotate, move, scale or overlap the tiles.
Instead another system to have more control and be able to place more types of stones (being very random even if similar) and above all to be able to cut without leaving holes on the edges?