Haven't uploaded the last few week's posts, so here they are!
Week 017 - It's wet outside. Was mainly just trying to get a decent floor wet floor texture with raindrops. Got carried away and added some city assets from sketchupwarehouse.
Week 018 - On the bus home. Adding to last week's scene, here's a scenario I've been wanting to try for while now. With Cornelius Dammrich 's rainy displacement maps, this made it so much easier! Also wanted to test out some texturingxyz fabrics. Not so evident here but it's definitely there
Week 019 - la Pavoni Professional PL model. So nice to get back into some 3d modelling and getting those quads working
Week 020 - Cabin in the woods. Recreation of the Bothy Project by Bobby Niven and Ian Macleod.
Week 021 - Coffee time! Was away for Bank Holiday so a bit belated!
Week 022 - It's raining.
Week 023 - Fruity forest! Little fun one playing around with the photogrammetry assets Joana and I worked on for The Boundary Store! And also a cygnet because... Cygnets are cute.
Week 024 - Portal. It's Sunday image time! This week is inspired by the famous Reynisfjara Beach in Iceland and its awesome basalt stone columns. I've adapted it to a sort of fantasy scene where the columns are split to form this portal. The columns are modelled and textured in Zbrush
Week 025 - Cloudy sunset. Experimental one this week. First time trying out #houdini for cloud generation and also using the latest Corona 2.0 RC4 to render the vdb volume. There were a few limitations on Corona's rendering of multiple volumes but hopefully that should improve over time! Houdini is good fun!