Recent Posts

Pages: 1 ... 8 9 [10]
91
There's quite a few discussions in the forum about viewport laginess recently. I didn't pay much attention to them since for me it runs pretty smooth, but it seems that slowness can be related to many things, like version of 3ds Max, Corona, Windows updates, or even CPU model. You may want to experiment a little and see if you can find what works for you best.
92
[Max] I need help! / Re: Alpha channel from mirror reflection
« Last post by maru on 2025-02-04, 09:29:55 »
Yes, mask propagation should do the trick: https://support.chaos.com/hc/en-us/articles/4528327507729
If you cannot get it to work as expected, please post your results.
93
Gallery / MY LATEST WORKS
« Last post by matteosperi on 2025-02-04, 09:09:59 »
of course, Corona!
94
Gallery / Re: 🌄Bringing the spirit of adventure to life!
« Last post by Michael Arch-Viz on 2025-02-04, 07:40:26 »
Thank you for your kind comments guys :)
95
I saw this, this looks like a good option.

Saw this yesterday on the Tinternet.

1:35 in I think it may what your looking for.

t=586s
96
[Max] I need help! / Re: Shadow Catcher bleed problem
« Last post by Digital Esthetics on 2025-02-04, 06:45:36 »
the plane go past the camera, but I don't want the shadow to bleed out so far towards the edges.
What I ended up doing is to setup a light that just affect the shadow catcher, and then a DOME light that only affected the couch and didn't cast shadow, since you cant tell a HDRI to not cast shadow on a object.
That did it.

Why don't you just expand shadowcatcher plane, so its edge would go beyond camera's field of view?
97
Hi. ok, we have used Cylindo but its so expensive so were looking at other solutions.

Perhaps a render manager like Deadline (https://aws.amazon.com/thinkbox-deadline/) or Pulze (https://www.pulze.io/products/render-manager) would work here.
You could also consider Cylindo which is a part of the Chaos ecosystem (https://www.cylindo.com/).
98
Gallery / Re: 🌄Bringing the spirit of adventure to life!
« Last post by Mrazeq studio on 2025-02-04, 06:13:04 »
magnificent work!!
99
[Max] I need help! / Alpha channel from mirror reflection
« Last post by lyn95 on 2025-02-04, 05:52:28 »
Hi guys, does anyone know how to get alpha channel from mirror reflection? Or saving a render as a .png file and retaining the window's transparency in the mirror?

I read a post about a similar problem here:
https://forum.corona-renderer.com/index.php?topic=39199.0
but I still couldn't figure it out. Propagate Masks didn't work for me.

Here I have a sample scene of a window and a mirror. I will be saving this render as a .png file so I can insert my own background outside the window, but I am unable to do so with the mirror reflection. Can anyone help me? :) Thank you so much.
100
[Max] I need help! / Re: distortions of a model
« Last post by polxx on 2025-02-04, 03:22:57 »
yes that was it, thanks guys
Pages: 1 ... 8 9 [10]