Author Topic: Memory Usage - 1.6 vs 1.6 Hotfix 2  (Read 1653 times)

2017-08-14, 14:17:55

fraine7

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I recently had a large scene requiring all of my available memory to render (32gb DDR4).

This scene has been rendered successfully multiple times over the past few weeks using 1.6 (no hotfix)

After installing Hotfix 2, the scene no longer renders within memory and actually crashes 3ds max without warning.

I've since reinstalled 1.6 and can render this scene again without any crashes.

Has anyone else noticed a higher memory usage since installing either HF1 or HF2?
« Last Edit: 2017-08-14, 16:00:56 by fraine7 »

2017-08-14, 14:24:12
Reply #1

Nejc Kilar

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I think it is because of the new sampler - it gobbles up a little more memory but renders faster.

It got introduced in the latest hotfix.

Somebody correct me if I am wrong please :)
« Last Edit: 2017-08-14, 14:45:51 by nkilar »
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2017-08-14, 16:00:20
Reply #2

fraine7

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That makes sense and I kind of suspected it may be to do with engine improvements - good to know, I'm long overdue an upgrade to 64gb ram anyway. Thanks nkilar