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Messages - fraine7

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31
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 17:47:01 »
I think that's the next logical step, contacting AMD and seeking their advice.

My retailer who I get all my parts from are happy to run Aida64 and Prime95 tests on the chip but as I've already done those many times I don't think I would gain anything. They're not going to render my animation for me and keep an eye on it whilst it fails, would be useful if they did but this could well happen with another 2990wx if they were to replace it.

I'll let you know how I get on in case it helps with other Corona users looking to build a 2nd gen Ryzen machine!

32
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 17:23:45 »
It seems neither Aida64 or Prime95 (currently still running) will push things to the 250w limit (see attached) - it only seems to go 90% of the way there, around 237w.

Corona seems to push this up to 250w immediately, I have not been able to crash the system running any stress test so far, not once.

Really confused as to what might be causing the rendering issues, I am currently on a 3.0 daily build and will revert back to 2.0 for further testing but I can't see that being the cause - worth a check though whilst I'm scratching my head for other ideas.

Thanks for your input so far Juraj, really appreciate it ;)

33
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 17:03:14 »
I will give Prime95 a run now, thanks.

I've attached the Aida64 test result in case there's anything which catches your eye - it was only a 20 minute test but this exceeds the amount of time I can render for without issue.

34
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 16:48:10 »
Currently running a stability test through Aida64.

CPU temp has not yet exceeded 68c at 100% load, 10 mins in and it is fixed at this value which suggests to me that the cooler is doing its job well enough.

Max power so far is 235w, this reaches 250w when rendering which could be an indicator of what is happening with the system hang/freeze/lockup etc. Could it be that the CPU is demanding more power but is being prevented from getting it by the bios settings, through which I am unable to exceed 250w.

Surely this can't be a Max/Corona issue, all the other stress tests I put this machine through suggest the build is super-stable but rendering is completely out of the question it seems.

Other thoughts I've considered, when rendering my animation, the CPU will obviously be at 100% when rendering but will then drop substantially whilst calculating geometry/scene parsing. Could there be an issue with the CPU picking itself up once the cores have relaxed for a moment?

35
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 16:27:00 »
Both CPU 12v leads are plugged in. System is absolutely fine until rendering, I could be using Photoshop or After Effects etc all day without issue but when I try set my animation off rendering it begins to cause instability, I have to manually switch off the psu as nothing else responds.

XMP has been disabled since the day I installed everything, I was hoping to enable it once everything seemed stable but I haven’t reached that point yet.

I’ve disabled the OC genie stuff too, and just as an extra step I’ve switched the physical switch to 0 on my mobo as well, although it is currently in SW (bios) mode.

Windows isn’t reading any errors or giving much useful info out in the reliability manager or event logs.

I’m thinking it’s a bad motherboard but could just as well be CPU.

A few years ago I had issues with the Asus Suite III and my old 5960x, the asus utility was trying to do things which Windows wasn't allowing (permissions etc) and it caused BSOD many times. I thought maybe this was a similar issue but even after uninstalling any kind of AMD utility the problem persists.

36
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 15:21:32 »
Apparently bios is the only way to do this, Ryzen Master is pretty useless to be honest, all values are capped at AMD’s recommendations (250w max for PPT)

My main concern is why I should be needing to change any of this stuff when all I am trying to do is use the chip at stock speeds to render. I haven’t even looked at overclocking as the stability is non-existent at 3ghz.

The lack of knowledge from my retailer regarding this chip and the x399 system is pretty frustrating, I might have to return both the cpu and motherboard and replace them with intel components but that would be a big performance loss and probably cost the same.

37
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 14:36:12 »
PPT, TDC and EDC are all maxed out at 250, 215 and 300 respectively. I’m in creator mode and these are the limits, I’m unable to type in a higher number - how did you get it to 350w?

38
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 14:19:23 »
It may reach 67c on occasion but honestly the cooler seems to be doing a good job, even considering the lack of full coverage.

I am just looking at the PBO options in bios, if I set it to manual I was expecting to see some options for specifying a number but it doesn’t give me any. Do I set this number in the Ryzen master tool once enabled in Bios. I don’t actually know what this is or what it does to be perfectly honest.

Thanks

39
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 14:00:27 »
Full specs for the Threadripper build:

CPU - 2990WX
GPU - Nvidia GTX1080Ti
MOBO - MSI X399 Sli-Plus (MS 7B09)
RAM - Corsair Vengeance CMU64GX4M4A2666C16 (64GB)
PSU - EVGA 1000 Watt GQ Gold Hybrid Modular
HD -  Samsung SSD 970 EVO 500GB (NvME)
Cooler - Thermaltake Riing 3.0 240mm AIO

Temps never really exceed 65c, monitored with CPUID HWmonitor

I haven't touched PBO (only just searched it online to see what it was) Is this something I should be looking to change?

Thanks

40
Hardware / Re: Threadripper 2990WX
« on: 2018-10-06, 13:37:20 »
For anyone using the 2990WX (Juraj), are you experiencing any system stability issues?

If I begin to render, I get to about 10 mins in and my screens are going completely black, power buttons on the case do not respond and the system needs a hard reset via the PSU switch on the back of my case. Motherboard displays a red LED which reads 'CPU' - This appears to have been an issue with the 1st gen Ryzen chips but I'm not having any luck finding the solution.

Latest bios installed, chipset drivers direct from AMD, all other drivers up to date and Windows 10 fully up to date too.

Obvious next steps include taking the CPU and/or motherboard back to the supplier but this doesn't guarantee that my problem will disappear, it might just reappear with the replacement parts.

Any issues with your system?

41
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-17, 23:36:02 »
I'm currently rendering out 1100 frames of an animation sequence

My renders only take 2 minutes per frame on my new ThreadRipper 2990WX, if my nodes could join in without having to unnecessarily download xrefs on every single frame then they would be able to join in and speed up my rendering further.

Apart from any possible issues with asset handling in v3 DBs, I would suggest to stay away from DR for animation frames. Pipe the frames through Backburner/Deadline instead (1 frame/node) and link your Xrefs (and all other assets) directly to the network source.


Good Luck

Thanks Frood, backburner is my normal workflow as I move to final stages but whilst I'm just testing a section of the animation I was hoping to avoid needing to split up the sequence over the different nodes. Mainly because I'm loading all of the output images straight into after effects as soon as they have saved. This way I can scrub through and ensure nothing is wrong, it's a lot quicker if they are rendering in order rather than waiting for the entire thing to finish. Also, I can begin to composite much sooner working this way.

Until I get an answer from the developers as to why the xrefs are being downloaded each frame I guess I'll revert back to backburner - thanks for the input ;)

42
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-17, 17:39:18 »
I'm currently rendering out 1100 frames of an animation sequence and have noticed some odd behaviour with my render nodes using 3.0 dailies.

Using Corona 2.0, my nodes download the xrefs once as the first frame begins to render. As each frame progresses they parse the scene and join in when ready - this is what I was expecting when I tried the latest 3.0 daily (but it's probably the same activity as in the previous dailies - I will need to check).

Using 3.0 daily from 14-09-18, the nodes load the xrefs on frame 1 which takes about 3 minutes, they then start rendering. On frame 2 and every frame after that, they are downloading the xrefs again from scratch when they already have all the scene data, I'm assuming this should be stored in memory until the render is complete or cancelled - correct me if I'm wrong here btw.

My renders only take 2 minutes per frame on my new ThreadRipper 2990WX, if my nodes could join in without having to unnecessarily download xrefs on every single frame then they would be able to join in and speed up my rendering further.

My question is, is this normal/intended behaviour for xrefs to need a complete redownload on every frame, nothing is changing at all - same xrefs throughout the sequence. 2.0 handles everything well but 3.0 is problematic

43
Never mind, I found out that the .bat file is just an editable text document and everything inside is commented to make for easy editing - thanks

44
Not sure if this has been asked before, apologies if it has but can I tell the batch script what format to output, and/or which elements I would like to be saved with the beauty pass?

Thanks

45
[Max] Bug Reporting / Re: 3ds max saves before render
« on: 2018-04-07, 01:09:03 »
Any updates on this issue? Some of my scenes take upwards of 10 minutes to save and I lose hours every day waiting for pre-render saves which just aren't necessary

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