Author Topic: Noise in the reflection table: bug?  (Read 40703 times)

2013-05-26, 19:45:09
Reply #45

Polymax

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In light sources (hidden illumination) visibility is on?
Corona - the best rendering solution!

2013-05-26, 19:51:52
Reply #46

cecofuli

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2013-05-26, 20:52:19
Reply #47

Polymax

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I tried to repeat, well, maybe other conditions ...
Corona - the best rendering solution!

2013-05-27, 00:38:58
Reply #48

cecofuli

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2013-05-28, 18:48:31
Reply #49

Polymax

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I did a quick test.
Slightly changed the render settings.
Crop mode rendering (therefore, the noise is more than a "view" mode), 250 pass
Corona - the best rendering solution!

2013-05-28, 18:51:32
Reply #50

cecofuli

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Interesting. What's about the noise on the chrome spotlight, on the top-right side of the brown ceiling? 
Obviously, what did you change? =)

2013-05-28, 19:04:46
Reply #51

Polymax

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Interesting. What's about the noise on the chrome spotlight, on the top-right side of the brown ceiling? 
Obviously, what did you change? =)
ok. i try crop render of chrome spotlight!
I slightly changed the render settings.
Tonight I will render in high resolution, tomorrow will show the result :)
« Last Edit: 2013-05-28, 19:08:50 by Polymax »
Corona - the best rendering solution!

2013-05-28, 19:27:36
Reply #52

cecofuli

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Can I ask you what parameters did you change? MSI? Lights samples?
Is the DOF off? Why?

2013-05-28, 19:44:50
Reply #53

Polymax

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I reset renderer to default and changed:
1. Exposure compens = 4
2. Highlight comp = 5
and that's all :)
Well I need more time to achieve the best result, so tomorrow I will see what should be changed more (after hires render) :)
Corona - the best rendering solution!

2013-05-28, 19:57:45
Reply #54

cecofuli

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2013-05-29, 07:33:33
Reply #55

Polymax

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I'll have to test with your scene, but now the result is:
What do you think?
PS. I use the method of solving the problem "step by step", so while rendering without the DOF! ;)
Corona - the best rendering solution!

2013-05-29, 09:30:45
Reply #56

cecofuli

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Good, but, as you can see on the chrome lamp, after 4 hours, still very noisy. Can you share your renderer setting by a screenshot?

2013-05-29, 10:01:55
Reply #57

Polymax

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I tried to explain in the picture:
Corona - the best rendering solution!

2013-05-29, 10:05:19
Reply #58

cecofuli

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So, you suggest me to replace the real CoronaLights with Mesh + CoronaMtl emitters? Ok, I'll try...

2013-05-29, 15:35:48
Reply #59

Stan_But

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Quote
So, you suggest me to replace the real CoronaLights with Mesh + CoronaMtl emitters? Ok, I'll try...

light mesh emitters are very noisy now. As and very many lights too.
Corona lights + coronaconstant mat will help you get out from noise