Author Topic: Crash during animation rendering in Picture Viewer - denoising  (Read 1514 times)

2018-10-16, 17:52:57

mitchelson

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Tested on:
Win 10, C4D R20 with Corona Beta 2 RC1, RC2 and RC3
CPU: Ryzen 7 1700X 3.4GHz (or intel i3 on my workplace)
RAM: 8GB

Hy!
I set the full denoising mode with standard values, and start animation rendering in picture viewer.
Not many frames later the software is crashing.
I think maybe the picture viewer can switch hard between rendering and denoising status.
I hope I have written my problem accurately :-)

How the denoising works during animation rendering? How should i use it? Do you recommend with basic values?

attached the project file

Thanks for your attention.

2018-10-16, 18:19:28
Reply #1

TomG

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Attaching the bug report from the crash (always handy ;) )

Notes - first time it crashed about frame 7. I then reloaded the scene, turned off denoising, and it rendered all 75 frames. So I re-enabled Denoising and rendered again, and it crashed on frame 53 (this is the bug report attached).
Tom Grimes | chaos-corona.com
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2018-10-16, 18:25:11
Reply #2

TomG

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Just to check, I then rendered 3 times without Denoising, and all completed successfully (since it was crashing on a random frame number it was not impossible it might have just "got lucky" without denoising - but it does look like denoising makes the difference).
Tom Grimes | chaos-corona.com
Product Manager | contact us

2018-10-17, 09:52:46
Reply #3

Beanzvision

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This rendered perfectly for me, start to finish, denoising and all.
Bengamin Jerrems l chaos-corona.com
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