Didn't get a chance to test DR with the Sep 20 release.
This was due to another, bigger, issue I was experiencing: I made a scene on one PC (let's call it AA3) with daily build 14th Sep and set up a batch render with 3DS max. I transferred (via dropbox) this file to another PC (AA2, on the other side of the world) and when trying to do the batch render, 3DS max would crash immediately, every.single.time. No error report, nothing. As soon as I reverted back to Version 2 official release corona, the crashes stopped. This was particularly problematic with the deadline only hours away.
So, from these failed experiments, I don't think I'll be using daily builds any more.
Hopefully you're able to recreate both the DR bug and the Batch render crashes.
Let me know if I can help in any capacity...