Thx for the quick reply guys,
I have a lot of render elements, 12 I think, could it be the problem?
Beside of that my scene is not that complex. It have around 500k vertices, a couple of 1200p textures and no animation. It have a Corona Sun + Corona Sky on the background and the lighter blue parts (inside the object and contourning some fragments) are light. I'm attaching a print screen of it.
https://1drv.ms/i/s!AgYbcqSddOAHgvMLIBD3PlReOYyuFw Daniel, in fact i managed to start rendering it here on my machine but, since it would take forever, i've decided to send it to RebusFarm but i'm getting this problem there. I will give their support this idea though, thx -
edit: i've just realize what u mean and they probably have it disabledMaru, it's a 5m print with 150dpi. I believe it would be totally fine to print it at 72dpi using 14174p but my client want it like this so i'm giving my best. If it doesn't work and somehow I manage to render it with the lower-res, i'll try to convince them ;)
Thx,
Alvaro