Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: tanguybod on 2016-09-29, 16:27:25

Title: connecting a bezier float to UV tilling doesn't works
Post by: tanguybod on 2016-09-29, 16:27:25
Hu
i guys,

I bumped into something yesterday, when I connect my bezier float to control my u / v tilling on a corona mat, it doesn't control the UV tilling but the type of the repeat... quite annoying.

Tanguy
Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: maru on 2016-09-29, 16:30:52
Hi, can you please explain how to reproduce this exactly? Some step-by-step instructions or screenshots would be great!
Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: tanguybod on 2016-09-29, 16:55:17
here you go

Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: tanguybod on 2016-10-04, 23:21:06
UVscale parameters are not showing up in the CoronaBitmap Parameters, how am I supposed to link them ? and even if, I think it is misleading max users to have the UV Tiling renamed UVScale in Corona, doesn't really make sense to me...
 
Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: Ondra on 2016-10-04, 23:48:58
solved on mantis - the parameter you are looking for is uvwScale
Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: tanguybod on 2016-10-05, 02:57:47
but that is what I am saying, those attrib are not promoted in the CoronaBitmap in my 1.4 Corona for Max, or I am missing something... ?
Title: Re: connecting a bezier float to UV tilling doesn't works
Post by: Ondra on 2016-10-05, 10:31:48
it is point3, so you probably need a different controller