Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Correntes

Pages: 1 ... 5 6 [7]
91
Hello,

I tried to swap hdri for coronasky lightning went worse as expected... similar behaviour maybe a little less grainy.

Then I turned off the glass (a box with a material applied with refraction onesided (box)) i got acceptable noise levels by the 327 pass... That would mean more or less a render of 6 hours


Better but I think that for this kind of scene the render times are still to high and with allot of conditions (glass turned off, coronasky)


92
Hello Juraj,

Its one HDRI from Peter Guthrie.

I'm using it with gamma boosted to 0.75. And I'm running it from a colorcorrection map and vrayhdri map.
Due this setup never gave me problems in the past I never thought that could be cause.

I'll guess that I can start by trying using a cleaner solution.


I will report tomorrow with my findings.


Mean while if you find something awkward with the settings please alert me.


Thanks

93
Hello Keymaster,

I tried corona in another project and had similar behaviour,  I tough that was due the fact that the other project have smaller windows.


Here it is a screen-shot of the settings from this current project.

Settings for what I know, are the default ones.



thanks

94
So I did a region test to see if how many passes are needed to clean that wall.

I let it run for about +- 900 passes to get acceptable noise levels. Well that would mean about +- 18h render...

95
Hello rafpug

Sure...

I only used hdri on max environment slot.

Thanks

96
Hello,

So this is my first test. Its directly converted from vray to corona.
My objective is to compare render times to see if I can get corona in production pipeline here at the office.

I used PT - HD, standard settings and let it cook for about 3h:13min in a dual xeon. This is what I got... plenty of noise.
3 hours of processing aren't enough to clean a scene of this type ?

Mind you that this is an optimal interior (the back and side of the room are windows) and its lit only with a HDRI.

Hope I can get some insights about it.


Thanks





97
[Max] General Discussion / Re: CoronaCamera - tweaks
« on: 2013-09-20, 01:04:55 »
Despite I registered just a while ago can I  suggest Colormapping by camera ?


98
Gallery / Re: Ray sofa
« on: 2013-09-20, 00:50:42 »
Hello eduard,

Already praised this image on facebook (TeĆ³filo Raposo here :), I really like it, very aesthetic...


The curtains are the only object that I would try to improve (maybe it just need more glossiness + fallof map to give that satin look).


But nevertheless, great work !




Cya

99
Thank you very much !

SO  i just need to drop the hdri in environment slot (max or corona ?) as a normal image ?


About the displacement thing, can we expect to see a CoronaDisplacement modifier in the future ?

100
Hello guys,

Brand new Corona user here! =)
I real hope that we can migrate from vray to corona in a near future (real near... like in a commissioned  job or two =) )

The reason:

Tired of messing with DMC mumbo jumbo and brute force never ending renders...


Already doing some tests with version V05 has I'm writing this post !

Already have some questions:

1- I see that distributed rendering is already in development, that's awesome ! Do you have some timetable for a stable release ? This one is the most important question right now for me !

2- I saw in some post that in general we should use PT-PT for exteriors and PT-HD for interiors, is this right ?

3 - Should I mess with the settings to achieve more speed or for now use the standard ones ?

4 - Right now, can i use vray domelight and vray camera with corona ? (Using some basic domelight+hdri setup)

5 - About materials: is Corona limited in some way about materials physical  properties? (Mind you that I'm in archviz business, so its all about that "every day materials")

6 - Can I use VrayDisplacement modifier with Corona ?



Cya



Pages: 1 ... 5 6 [7]