What is the pixel color value of the outside areas with and without highlight compression?
Hi Rotem
Since I can't be sure to sample the same pixel twice it won't be accurate (maybe there's a way to do this properly?). But in the sunny areas the average pixel value decreases from 4.0 to 3.0 when applying the tonemapping.
In a GI lit area (ceiling of the terrasse) it stays at 1.6. Maybe it decreases a bit as well, I can't tell.
From that point it seems to compress the highlights more or less as expected. It just somehow feels to me happening in a less linear manner than Corona's HC.
Why is the outside floor so bright ? It's also white paint ?
It's a tile material with an average value of 0.4. allthough I've seen that it's mapped incorrectly. But it shouldn't matter in this case.
There is nothing wrong with reflective glass. That's a correct glass.
Yes but it's not the reflection value that is 245, it's the refraction value.
Thanks for your inputs.
I will make some changes and report back.