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Messages - JoeVallard

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Gallery / Re: Cohousing project | ORCA Architects
« on: 2020-04-06, 19:08:53 »
Haha, your images are so good, that i only recognised that the last one is real photo, when i read the description. Outstanding job! I don't do archviz, but still i would love to see at least small making off.

I was going to say that last image had the best car material i've ever seen, guess I know why now lol. The renders matching the same tone of the photo really sells it.

The results from just the RAW render are really impress, I kinda like the darker shadows from it more but that's just a personal preference.

Couldn't you just change the map preview/background settings in a new max.start file?

There isn't a setting to change. As soon as you load any kind of map into the Environment tab it changes whatever setting you had to Show in Viewport. Its is now the Default way for all Materials and Maps. Which also seems to be confusing the Material Editor in which map/material is suppose to be displayed in the viewport. If you click the button to turn it off, it takes anywhere from 2-3 clicks to actually turn it off.

Work around is to use the Environment tab in the Rendering settings.

I've been using 2020 for the last couple months. The improvements made the Chamfer modifier in 2020.2 and 2020.3 are really. Be able to control the size of chamfers in one modifier was need a long time ago. And the Inset edge flow is really nice at cleaning messy geometry up.

Unfortunately they've decided that "Show Materials/Maps in Viewport" is now on by default. So every time you make a material/map its show in viewport is checked on. Yep if you have composite nodes with color corrections and what not, every single node will have the red background to show in viewport. Loading anything in the Environment slot will also cause every viewport to display the map as well.

Having all these maps and materials set to show hurts my scenes load times. In talks with support about the issue, they made a script to turn off some things with just a click, but a lot of things still remain on and its something you would need to click from time to time. Hopefully they add an off/on in the preferences to set because I am actually thinking about jumping back versions because of this change.

First thing you should do is clean up your scene. For whatever reason Max 2020 does not like something in your scene as it was crashing often for me. Couldn't go more than 2 mins on a render before it would crash. There are alot of random objects/helpers just floating everywhere that don't seem to server a purpose.

The walls particular need to be fix and they have vertices just floating around causing bad faces and your door isnt making contact with the opening which will make light leak into the scene.

Almost all your furniture is floating off the floor, be sure they make contact with the ground.

As Romullus said don't turn cast/receive shadows and etc off. Turning the geometry back to the default settings made a large difference in the weird lighting issues going on and also speed up the rendering considerably.

After you clean up you geometry I would suggest using the material override with a basic Corona Mtl and get the lighting you want down before moving onto the materials.

Hardware / Re: Threadripper Builds
« on: 2020-01-17, 20:44:27 »
Man my 1950x is running a 7159 in Cinebench R20 but only a 1min15sec in Corona.  wonder whats wrong. Running G.SKILL TridentZ Series 64GB (8 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200, so don't think it's the ram.
I attached Temps, how do they look? can that be the issue?

Whats your issue? Cause those scores look like your running the 1950x with no overclock is all. Other than that looks normal to me. I have a 2950x OC'd @ 3.9Ghz, R20 = 7300 and Corona 1.3 = 1:07

Didn't order yet memory.

Did you ever decided which TR you were going with?

Hardware / Re: Threadripper Builds
« on: 2020-01-07, 21:52:31 »
I'd like the see the rendering benchmarks switch over to time based scores like Corona and Blender our because seeing some random 25,399 score is cool and all. But considering render time is what were interested in... maybe vray/cinebench use a score base cause its a big numbers thing that gamers like.

We use scores because they are more accurate - the current V-Ray benchmark runs for 1 minute and we count how many samples were computed in that time. Our previous version was time-based, but with the latest CPUs that time got down to a few seconds and in that case the statistical variation from different runs became quite large compared to the rendering time itself - which meant that the benchmark became less precise and less useful. With a time-based benchmark it was difficult to encompass all the different CPU configurations out there while still making sure that the benchmark completes in a reasonable amount of time. Switching to a score-based benchmark makes it more accurate and a bit more future-proof.

Best regards,

Ty for this info this make a lot of sense to do it like this! I figured it was similar to Cinebench and was still a score based on time, but rendering for a minute regardless of cpu speed really does future proof cpu scores and elimate the large variation you may get from renders going to fast.

I would either go with Noctua, or build custom loop from quality parts.

Odd that its either $80 or $1000+ for cooling solution. Nothing really in between. My Noctua is providing good cooling and barely can hear it, for my 2950x, OC to 4.0GHz. Stays in the low 70c with the ambient temps being around 21-23c.  Looked into a custom loop just because when I have nothing playing music/video the video card can get rather noisy.

Hardware / Re: Threadripper Builds
« on: 2020-01-07, 19:08:27 »
Definitely, hope we get to see a lot of useful benchmarks and not 15 pages of Tomb Rider in 1920x1080p (ehm...Anandtech and every youtuber) :- ).

This thing is a production beast! Heres 50 benchmarks where 99% of the software is video editing and a Cinebench R20 score.

I'd like the see the rendering benchmarks switch over to time based scores like Corona and Blender our because seeing some random 25,399 score is cool and all. But considering render time is what were interested in... maybe vray/cinebench use a score base cause its a big numbers thing that gamers like.

Would also like to see the benchmarks do a bench on a resolution you would actual use and not something under 720p.

Sidenote Cinebench R20 was just released last year on March 5th because modern cpu's were too fast to get consistent results on R15. Here we are less than a year later and we know the 3970x is already doing it in around ~16 seconds.

How many workstations do you have Juraj? Just ran a cinebench r20 with my 2950x and the 3rd gen threadrippers are such a performance increase but so is the price.

Price per core of Ryzen 3000s. The 3990x actually is cheaper per core, not but much but its also not a step up in price per core which you see throughout the stack.
3600x - $33.16
3700x - $41.12
3900x - $41.58
3950x - $46.87
3960x - $58.29
3970x - $62.46
3990x - $62.34

Hardware / Re: Threadripper Builds
« on: 2020-01-07, 08:20:30 »
I'll have to see more tests, maybe there is a issue running 64 cores in windows or cinebench that needs to be worked out. But 25,000 is kinda disappointing especially for $4k. Was hoping double 3970x. That would be around 33,000 score.  Seems you might be better off buying 2 3960s.

$2.6k more for a CPU vs having to buy another mobo/cpu/ram/psu/case/cooling/gpu probably run you close to that same 2.6k little less if you go with a bottom end gpu.

The 3970x takes 16 seconds to render R20. High possiblity that the 3990x is finishing the test too fast and giving inaccurate results. The 3990x is more than likely finishing R20 faster than what my 2950x can do R15 in :D
Jump to 13:19

Hardware / Re: Threadripper Builds
« on: 2020-01-07, 01:30:31 »
Bit of an issue even sourcing stuff!

Fast memory kits for TRX40: Impossible to buy anywhere almost.
Aorus Xtreme: Nowhere. Every shop is "on demand".
OptimusPC waterblock: Nowhere, still on pre-order.

They did list the TDP, 280W, but it really doesn't say anything. 3950X has 105W TDP and it eats 150+ Watts. TDP is next to useless metric at this point.

Everything is just starting to come back into stock here in the States at a markup of course. The high end boards and both cpus have been out of stock for awhile now.

3600Mhz 32gb sticks all i'm seeing is a couple Corsair 2x32gb kits (RGB and Non RGB) Not even very many 3200Mhz kits either, I see what you mean.

Hardware / Re: Threadripper Builds
« on: 2020-01-07, 00:43:33 »
All aboard the hype train :- )!

When did 3970X benchmarks leaked, on their launch day?
No TRX/WRX80 platform though. So I guess it's 4-channels.

25399 cinebench r20 score phew. For double the cores/thread and price of the 3970x, the performance seems like its a bit low (getting about 50%?) Noticed they didn't list the TDP lol

Soooo when you gonna build yours Juraj? hahah

Get the feeling that the 3990x is gonna do the Corona Bench in 18-20 seconds. Not even enough time to stretch it legs!

Hardware / Re: Threadripper Builds
« on: 2020-01-05, 22:43:30 »
Thanks.  That makes total sense, to be honest I didn’t even know XL-ATX existed before this week.

Looks like the Lian Li might be out of the running for another reason.  I was about to order it but I noticed the max cooler height is 155mm.  I’m guessing this is because of the large compartment in the back.  Looks like the Noctua NH-U14S is 165mm.  Darn.  Might try to make my Define S2 work with XL-ATX and if not that then the Fractal XL you mentioned.  Looks like the HDD bays are removable on that one so it could be fine.

Lots of variables!

Gamer Nexus build a 3970x using the Aroux Extreme, Lian Li O11 Dynamic XL, and 2 radiators forget the size but click the link and it'll take you right to the fitment of the board in the case.

There was also a video of someone testing the Apple Display on multiple Macs/Windows computers (mostly laptops) but the display didnt seem to like alot of windows stuff. Would detect it but not actually show the screen.

Found out that you can enable Screen Space GI with a command code and gave it a try. Using the same HDRI light that I used in Corona to light the scene. Your not able to add another light bounce on the Screen space GI that I am aware of so the corners are really dark from the lack of another another light bounce.





Will there be any major difference between X470 and B450 motherboards considering that I won't be overclocking CPU and won't be using any fast DDR4?

You wouldn't want to run a 3900x/3950x on most the b450 boards. Check through this list.

If your in the US you can pickup a 1600/B450 Tomahawk for under $200. It'll be close to the same performance that your i7 was but such a small price its a rather good bargain with the b450 tomahawk being on the list of decent vrms to run higher 3rd gen ryzen cpus at stock.

Ryzen 1600 - $85 (Some have ordrered this and received a 2600 instead)

MSI B450 Tomahawk - $79.99 after 1 time google coupon code via bestbuy,oid:16441970755609929050,prmr:3&sa=X&ved=0ahUKEwiFrKL6jLvmAhXPv54KHde4BRAQ1sEDCGA

Hardware / Re: Ryzen 9 3950X build
« on: 2019-12-17, 00:41:04 »
Strange, in my local shop 3950x is in stock for more than a week now and it seems nobody wants it, even if the price is not crazy high.

They haven't been in stock anywhere here since 5 minutes after release!

if you need something on a budget that is an actual upgrade from your 5820k get the 2700 (x if you can find it for $10-20 more) as it is faster and it has been going on sale for months months now. You can pair it with something like the MSI x470 Gaming Plus, it is only sale often for $110+ and it can also run the 3900x/3950x at stock speeds.

Ryzen 2700
MSI x470 Gaming Plus
DDR4 3000Mhz CAS 15 or 16 2x16Gb  (Cosair Vengeance LPX CMK32GX4M2B3000C15 if you can find it)
Use all your old parts, expect using the stock cooler with the Ryzen.

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