1
[C4D] I need help! / Light node equivalent?
« on: 2022-03-24, 04:52:36 »
Does Corona have a function equivalent to C4D's Light Node? I want to be able to change a shader based on how the surface is being illuminated by a specific light.
The effects I'm trying to recreate is the luminous effect of a UV light illuminating a UV reactive surface. Imagine a sphere that's diffuse white under all lights, but one designated light reveals the self-illumination channel only where that specific light hits the surface.
Thanks,
-Seb
The effects I'm trying to recreate is the luminous effect of a UV light illuminating a UV reactive surface. Imagine a sphere that's diffuse white under all lights, but one designated light reveals the self-illumination channel only where that specific light hits the surface.
Thanks,
-Seb