Author Topic: Corona Renderer 8 for Cinema 4D daily build - Changelog  (Read 2074 times)

2021-08-16, 21:25:38

Ales

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Changes in Corona Renderer 8 for Cinema 4D (Daily Build 2021-08-16) (https://drive.google.com/drive/folders/1KcDSZVZnG9nyCnFCC6kmVIlqySg3GRtc):

  • Fixed:
    • Fixed conflict with some other renderers caused by usage of the same dependency libraries
    • Fixed problem with Corona Bitmap not working with absolute paths in R14
    • Fixed problem with material library download occasionally not starting when installing on macOS

Note: all changes in this build will be released in a v7 hotfix, so this is more of a hotfix preview than actual v8 daily build.

2021-09-16, 16:57:53
Reply #1

Ales

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Changes in Corona Renderer 8 for Cinema 4D (Daily Build 2021-09-15) (https://drive.google.com/drive/folders/1KcDSZVZnG9nyCnFCC6kmVIlqySg3GRtc):

  • Added:
    • Added support for R25
    • Added polygon mode to UVW Randomizer and Multi Shader
    • Added support for vector displacement
    • Added tail parameter to Physical material
      • Controls the strength of reflection outside of the reflection peak
      • See example images
    • Corona node editor now supports drag&drop from new Cinema 4D Asset Browser
  • Changed:
    • Removed "Per-pixel TEA" random sampler
    • Changed UI for setting render time limit in render settings to resolve problems in various C4D versions
« Last Edit: 2021-09-16, 17:05:29 by Ales »