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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Feature Requests
[C4D] Resolved Feature Requests
Ctex map multipass implimentation
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Topic: Ctex map multipass implimentation (Read 6122 times)
2016-04-30, 01:54:52
Rhodesy
Active Users
Posts: 553
Ctex map multipass implimentation
Can we have this in the next alpha? Really useful for adding an AO pass for painting in 'dirt' in post. Hopefully one of the easier ones to port from the max version. Thanks
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2017-04-24, 19:11:24
Reply #1
houska
Former Corona Team Member
Active Users
Posts: 1512
Cestmir Houska
Re: Ctex map multipass implimentation
Hi, Rhodesy, can you explain more what this feature request means? I don't understand...
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2017-04-24, 20:02:47
Reply #2
TomG
Administrator
Active Users
Posts: 5494
Re: Ctex map multipass implimentation
I think this one is there already:
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Tom Grimes |
chaos-corona.com
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2017-04-25, 11:20:14
Reply #3
houska
Former Corona Team Member
Active Users
Posts: 1512
Cestmir Houska
Re: Ctex map multipass implimentation
I had to see a few tutorial about the texmap pass and now I understand completely. Yes, Tom, it seems that we already have this in Cinema. Happy to tick this one off :-)
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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Feature Requests
[C4D] Resolved Feature Requests
Ctex map multipass implimentation