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Messages - burnin

Pages: 1 [2] 3 4 ... 103
16
[C4D] I need help! / Re: Corona Tile shader again
« on: 2024-02-01, 19:32:11 »
If I get you correctly, you should change C4D's projection to Cubic. UWV can't be controlled via coordinates (except inside "Layer" shader).

20
Sure, ever since tech was made available. If it's good enough for games...

21
[Max] I need help! / Re: Lens tilt/swing?
« on: 2023-12-18, 12:49:10 »
Yup, ain't exactly the same, but same feature could resolve both problems.

Otherwise, I wish to be able to mimic the whole 'camera look' which I don't think it's such a niche (touch/action' (application), especially for photo-real rendering. The thing is, artists have no tools to do it effortlessly. ;) And from all engines I used or tried, only Corona lacks in this regard.

22
[Max] I need help! / Re: Lens tilt/swing?
« on: 2023-12-15, 18:45:39 »
I too would like 'squashed perspective distortion' (which  means image isn't in 1:1 pixel aspect ratio). Since I have same problem ~ can't mimic anamorphic film format technique, because of Corona's inability to handle/manipulate pixel aspect ratio (C4D feature isn't supported).
Only way is to do it 'physically' (model lenses/simulate RL) which is quite PITA using Corona.

23
Looks like you missed some...
 Check local C4D thread on smoke rendering.

Or follow up (works fine):



24
+1

but lightmap baking first (:

25
Have you also checked use of resources prior VS after, and observed what 'BB Windows is tasking behind your back'?

26
Have you tried to edit geo and shading (multi/single, tris/quads, smooth/sharp/custom nrml/ edge weights)?

27
Simple test (& Thin Film w/ metalness model - bypass)

28
So... again.

29
[C4D] I need help! / Re: Curved Mirror Distortion
« on: 2023-11-24, 18:24:23 »
it's curved surface, why would you expect straight reflection?
just flatten it (scale on Z)

30
Looks fine on
Win10, R2024.1, CRN11RC3

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