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Messages - Ales

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151
[C4D] Resolved Bugs / Re: Freeze with C&P object
« on: 2018-02-04, 02:46:43 »
You are right! Thanks for reporting this, it seems to be quite easy to fix, so it shouldn't take long.

152
[C4D] Resolved Bugs / Re: Layered Animation Issue
« on: 2018-02-02, 20:54:32 »
Thanks for reporting this, it should be fixed in next daily build of B2 (once it is released).

153
I can confirm this is really a bug affecting Corona Light (but not Corona Light Material, so it can be used as a workaround). It should be fixed in one of the first daily builds for B2.

154
There were indeed problems with AO shader in some more complex situations (e. g. multiple AO shaders under layer shader, each with some textures in its occluded/unoccluded slots). Additionally, there was also a bug with AO shader under layer shader rendering black in viewport render. Both should be fixed in next RC when it comes out.

155
This should be fixed in last version (B1 RC2), can anyone confirm it's working?

156
[C4D] Resolved Bugs / Re: Camera DoF test reports feedback
« on: 2018-01-12, 15:34:18 »
One important think I forgot to add - there is still one bug that is not resolved yet - setting bokeh custom shape shader works only when you have selected Corona Camera tag directly. If you select  whole camera object and access Corona Camera tag through last tab, setting custom shape shader won't work / won't do anything.
Unfortunatelly, this bug is directly in C4D and we haven't found a workaround for it yet.

157
Hi,
yes, the projection set in texture tag is only used for 2D mapping, when noise shader is set to texture space, it will only use offset/rotation/scale specified in texture tag but not projection. AFAIK this is by design (i. e. it works the same for standard and physical renderers).

158
[C4D] Resolved Bugs / Re: Camera DoF test reports feedback
« on: 2018-01-10, 14:17:41 »
Hi,
thanks for testing this, I believe most of problems should be fixed in B1 RC2.

Relevant bugs that were fixed in last few builds:
  - custom bokeh shape not correctly oriented
  - modifying custom bokeh shape in render settings can cause crash
  - bokeh changes not correctly updated in IR
  - bokeh settings on camera was ignored
  - in IR, custom shape set in render settings was not used at all

If you find some problem with DOF that is not fixed yet, please let me know.

159
[C4D] Resolved Bugs / Re: daily build crash
« on: 2018-01-10, 13:19:31 »
Hi,
there were several fixes of crashes in last few builts, could you try if you still have any problems in B1 RC2? And if you do, could you give us some more info?

160
Hi Matthew,
thanks for the scene. There were actually two bugs, one was with duplicating hierarchies in IR and second was with materials on duplicated objects. Both should be fixed in next RC.

161
Hi,
problem should be fixed in last few builds and RC1 (both the problem with global volume and bug in "Remove unused materials").

162
False alarm. Found the problem, one of the scene materials was causing c4d to freeze!!?? does that make sense? even when it wasn't assigned to any object... it was working with the previous version...

Seems strange, do you know what material it was? Or could you send us that scene (or just empty scene with that problematic material copied)?

163
Hi Nikola,

it seems to work all right, except the Ir with sun.
I am attaching the scene
For the rest, you're doing a great job! :D

The IR with Sun creates problems only to me ??

Nope, I have problem with it also

You are right, there was a problem with Sun in IR (in short, apart from Sun there was one additional light created in IR). It should be fixed in RC1.

164
[C4D] Resolved Bugs / Re: daily build crash
« on: 2017-12-21, 13:36:23 »
Hi,
could you try the latest daily build? We fixed some bug that was causing crashes when parsing scene with instances.

165
[C4D] Resolved Bugs / Re: Black screen after 9 passes
« on: 2017-12-21, 13:31:42 »
Hi,
does that happen with any scene (even with scene with single cube and sky) or with some specific scene? If so, could you send us that scene (https://corona-renderer.com/upload)?

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