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Messages - Ales

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151
[C4D] General Discussion / Re: Concerning motion blur
« on: 2017-04-05, 18:55:00 »
Hi everybody,
just to give some update about this:
 - bug with shutter speed should be fixed in next daily build (will be released later today)
 - we are still working on improved version of MB, that should be more stable and correctly handle geometry blur (and improve MoGraph support), but I am not sure when exactly will it be finished...

152
There is no more "autosaved VFB at the end of render" in frame buffer settings (dont remember the exact name haha)

It was very usefull, sometimes u dont think clicking on "Store current VFB".

Hi,
that option has been moved to preferences: Corona->Preferences->Automatic saving on render end

153
Should be fixed in daily build that will be released later today.

154
[C4D] Resolved Bugs / Re: A6 RC5 no multipass
« on: 2016-12-15, 14:36:05 »
Hi,
just to add some information, this was happening when rendering with linear workflow off and only during rendering (and only in picture viewer). We fixed it and it will be included in the next version.

155
Hi,
this bug should be fixed in next version (A6 rc3) that should be released soon.

156
I agree it should be possible to set different multipass for each render settings - we will try to figure out some way to add this during A7 development.
Take system should already work for settings of each pass (if it does not, please report it). In next release candidate (A6 rc3), we also added Enable checkbox directly into settings of each pass, so you will be abble to override enabled state of each pass for each take.

157
[C4D] Resolved Bugs / Re: Porblem with Render Histiry
« on: 2016-11-24, 19:18:25 »
Hi,
this seems to be caused by combination of several bugs, mainly:
 - unnecessary updates of render in picture viewer (e. g. when moving camera)
 - incorrect color profile that was set to image in picture viewer after post processing changes (this causes dark images if you have color profile management disabled)

We fixed those and fixes will be included in next version (A6 rc3).

158
[C4D] Resolved Bugs / Re: white balance effects C4D viewport
« on: 2016-11-24, 13:24:20 »
Hi,
the way C4D is displaying white balance is not actually part of Corona plugin. White balance field in Corona Camera tag has always the same value as in "Object" tab of C4D camera and change of colors in viewport is actually done directly by Cinema (i.e. the same thing happens when you run C4D without Corona plugin). I am not sure whether there is some option to turn it of though...

159
Hi,
the multipass has been moved to separate dialog (Corona->Multipass in menu). The old multipass accessible from render settings should not be there anymore - I just forgot to hide it... It will be fixed in RC3.

160
[C4D] Resolved Bugs / Re: Slow material editor - C4D
« on: 2016-11-01, 13:15:13 »
Hi,

to completely uninstall Corona (on Windows) you should use uninstall option in Programs and features or run uninstaller directly (by default it should be located in C:\Program Files\Corona\). This should remove all versions of C4D plugin installed and also all registry and files located outside C4D folder as long as there is no Max version installed - if there is, it will leave some files and registry records used by Corona for 3ds Max. Plugin for C4D does not use anything that could be left for 3ds max, so uninstalling C4D part should be enough for clean install. Apart from that, it is always good to install Windows updates as I've already seen some similar issues when using non-updated system (although everything required by plugin should be already installed by installer).

As of problem with materials, I know there are some issues that can slow down update of material preview but I couldn't reproduce anything so bad, ie it can take few seconds to update but shouldn't take so long nor freeze C4D while rendering preview. We will try to do something about this in A6 RC2...

161
[C4D] General Discussion / Re: The multichannel
« on: 2016-06-02, 14:26:54 »
This should work in the last daily build - note that there is a dropdown where you can select Object or Instance to get a similar result to your second image.

162
[C4D] General Discussion / Re: Panorama
« on: 2016-06-02, 14:21:17 »
Actually, it is very similar for C4D :-)

Just add Corona Camera tag to camera (or create camera using Plugins->Corona->Create Camera), check Override projection and select Spherical or Cylindrical.

163
[C4D] General Discussion / Re: Denoising feature
« on: 2016-06-02, 13:55:57 »
Hi,
yes, it is planned for A6, although I cannot promise when exactly will A6 be released. As of builds for testers, I hope we will manage to release some version with denoising within a few weeks.

164
[C4D] General Discussion / Re: c4d corona multipass
« on: 2016-06-02, 11:33:21 »
For those who had problems with passes, there was a bug that might cause settings of some passes not to update when you changed the settings (if that happened to you, you needed to restart C4D). This should be fixed in the latest build (released today) together with a lot of other Multipass-related stuff.

165
If you have active camera (not automatic viewport camera), check "Override camera colormapping" in render settings. Right now, colormapping won't change values set in camera unless it is overriden by global colormapping. I know this is not exactly intuitive behaviour, we will try to improve it in future releases...

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