1
[C4D] Daily Builds / Re: Chaos Corona 12 for Cinema 4D daily builds - Changelog
« on: 2024-03-11, 17:44:05 »
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 12 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1kZij6EEuQ1y-raj9m83P_6sRQ3TSUXCM):
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 12 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1kZij6EEuQ1y-raj9m83P_6sRQ3TSUXCM):
- Added:
- Scene converter can now convert between Corona and C4D bitmaps
- Added rotation parameter in Corona bitmap
- Optimized cloud generation and added density scaling for more user control
- Added tooltips in Corona Sun
- Scene export to Corona Standalone now supports C4D filter shader
- Fixed:
- Fixed regression where camera tone mapping would not synchronize with VFB in normal (non-IR) render
- Fixed issue where sky with clouds was dimmer compared to sky without clouds
- old scenes will be loaded with Sky object in legacy mode for backward compatibility
- Fixed Alpha interaction option in Scanned material
- Fixed incorrect defaults for dome mapping parameters
- Fixed usage of Corona Proxy as distribution target of Chaos Scatter
- Fixed issue with Corona Proxy scale not being taken into account when used with edge trimming
- Fixed usage of animated Corona proxy in Chaos Scatter