Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - KAB

Pages: [1] 2 3
1
This is the error warning I get when I start the render process of the Image.

2
Hi, yes sure I would be very happy to share my screen with you in a save setting.
I use Corona 9 hotfix 1 with C4d R25 121 but I never had this problem before. Best Katharina

3
Hi

I have the problem that Corona renders dead pixels. When the image builds up and renders, black pixels are generated! See attached screen-shot.
Can you please help me urgently?

Thanks

4
Ah ok.
Currently I have a proper license for c4d and Corona - I use these on my iMac. For M1 I use currently trial licenses. You know, if I want to use team render, I definitely need two full licenses of c4D and Corona, therefore for each computer?

best Katharina

5
I could fix all missing assets but sadly it still does not work. I attached the error message I receive - does someone know how to solve that?
Best Katharina

6
Hello,

Now I have a question after all: the M1 I could actually connect as render support to my iMac. For my project I have a hard drive with all the textures attached to my imac which also has the project on it.

When starting the team render process I now got the error message that individual assets could not be found....
So far I had 0 texture problems when my iMac rendered the project alone.
The tram-render process was then terminated.

Now my question: does the M1 also need a connected harddisk with all textures to the project? Or is there a way that it gets them from the imac... or does that slow down the render speed?

7
Thanks! That sounds great! I will test it.

8
Hallo

Do any of you have experience, can you start a team render by connecting an iMac ((Retina 5K, 27-inch, 2020; 3.6 GHz 10-Core) to an M1 Studio?

Thanks for your reply,
Best,
Katharina

9
Hi

I am currently rendering a carpet using the carpet material from the Corona material library: Carpet Office

Here a render error appears that I often have with displacement textures: if I have a surface that consists of multiple polygon lines, the texture makes errors (see picture in the attachment) The green floor has strange dark green areas that are not shadows! These spots are exactly along polygon lines.

Now I have melted the polygons to a surface and still, these dark spots appear. It does not matter if I use UVW oder Cubic texture mapping.

Do you know any advice?

Thanks and Best, Katharina

Translated with www.DeepL.com/Translator (free version)

10
I read that there is supposedly a spline UV mapping plugin for C4D that allows you to trace the texture to a spline - this could be a solution, but I can't find this plugin - do you know more about this?

The corners are just not cut cleanly anymore because I'm trying to make the rounding of the shingles run diagonally in Archicad.
To solve my problem I have divided the rounding into single shingle layers. Unfortunately, the UV mapping is oriented incorrectly and currently I had to distort the textures quite a bit to make them work halfway.

I can share the file in the attachment.


11
Hi, Thanks for your fast reply. I checked the orientation of the UVW-Mapping on the left upper part, but strangely it still makes troubles. You can see it in the attached file.
What I really don't get is why it works out so nicely on the right facade without changing the UVW-Orientation at all?
And what do you mean in detail "...and stiched with the other UV island for texture continuity"- How can I do that?

12
Hello
I have a problem with mapping a displacement texture:
As you can see in the image (attachment), the texture currently has an alignment error in the facade rounding at the top left. The way the wood shingles run in the top right of the rounding is correct.
I am using C4D R25 with Corona 8 Hotfix 1 and the model is created in Archicad.

The shingle texture I got from the Corona internal library: Wood Siding Shakes Oak

Thanks for your help!
Katharina

13
[C4D] Bug Reporting / Re: Plugin Error: Corona Core
« on: 2022-01-18, 13:03:43 »
I followed your previous instruction-link: strangely I can't find any sub-folder in Maxon with bugreports...
What would be the ending of such a file name?

14
[C4D] Bug Reporting / Re: Plugin Error: Corona Core
« on: 2022-01-18, 12:18:46 »
Ok, after the next crash I will send the report to you.

Best, Katharina

15
[C4D] Bug Reporting / Re: Plugin Error: Corona Core
« on: 2022-01-18, 12:00:55 »
Hi yes, for sure.

I already send a bug report 2 weeks ago under the account "Cyaan" to you, directly out of the program when you get asked to do so.
Maybe it helps.

Thanks for your efforts!

Best, Katharina

Pages: [1] 2 3