I've recently upgraded to 3ds Max 2016 with the built-in physical camera and have some questions.
1) Do I still use the CoronaCameraMod or is that redundant now?
2) Where should I actually control the exposure, in the render setup, coronacameramod or the physical camera? None of the others seems to update if I modify one of them, not even the VFB, at least not if I go below 0.0 EV.