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[Max] Feature Requests / Re: The most wanted feature?
« on: 2018-09-18, 18:05:07 »That is another topic. There is not a single renderer on the market that sucessfully switched from CPU to GPU rendering. There are probably some reasons behind this. One might be that you not be able to get full feature set of a CPU renderer on GPU. At this point I think it would then make more sense to remove the same features from CPU version than keep 2 renderers with 2 separate feature lists. And I think most people would still not like it...
People do seem very excited about the approach Blender is taking with Eevee though. Using a realtime GPU viewport renderer for IPR, which then often is good enough, with the option to do an offline render in their Cycles. The differences between the IPR and final render are outweighed by the relatively high quality of the viewport.
Being a non-programmer I actually can't understand why Chaos isn't taking a similar approach with Vray GPU, i.e. a viewport version. But perhaps Turing will allow that.