Author Topic: Interior rendering workflow  (Read 223 times)

2021-10-13, 16:56:42


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Hi. I'm working on an interior visual, with lots of products.

Some products are the same, so I use Mograph cloner Multi-Instance. Is this the best workflow or should I make them all editable before rendering?

Also, in terms of materials I usually use cubic mapping. I did a quick test and changed a product to UV mapping and was faster to render. Should I use UV mapping for textures in Corona or does it make no difference to speed?