Hi,
I discover something weird a while ago.
I have a scene all made with the new Physical Material shader and when for an object which I need to use as a backplate in my scene I turn off "Produce and Receive shadows" from it's properties menu some weird shadows effect occur! Look at my example I post here. The shadows are produced (which they shouldn't) and part of them are missing.
Make a plane and apply the new Physical shader.
Make a box on it, you can also leave it without material.
Open it's properties and turn off Produce and Receive Shadows.
Put a Sun or HDR and render...
Any thoughts?
Thanks,
Dionysios -