Author Topic: Full Character WIP; Artistic Nudity Warning  (Read 436 times)

2021-02-06, 03:29:42

Brock_Lafond

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Modeled using 3DS Max and ZBrush.
Textured in Substance Painter using UDIM workflow.
Eyebrows, eyelashes and vellus hair done with Hair Farm; figuring out head hair.
Also testing out new animation rig.

Question for Devs:
Any plans to update skin shader to use Roughness maps? As it is, I output roughness from Substance and invert them for use with the skin shader.