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[C4D] Daily Builds / Re: Team render - render region ignores noise limit
« on: 2023-05-09, 18:33:11 »
I wanted to prepare a scene for you to test - “Save Project with Assets” and lots of assets are now missing in the newly created project. My original file renders fine in TR and doesn’t show any issues with missing textures. The usual shared shader / Corona bitmap issue.
I wouldn’t normally use the C-bitmap but unfortunately many cosmos assets use this shader... knowing it has issues.
I think fixing the many C-bitmap problems is more important than this region render issue.
Thanks anyway!
I wouldn’t normally use the C-bitmap but unfortunately many cosmos assets use this shader... knowing it has issues.
I think fixing the many C-bitmap problems is more important than this region render issue.
Thanks anyway!