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[Max] Daily Builds / Re: Chaos Corona 13 for 3ds Max - Daily Builds Discussion
« on: 2025-06-26, 15:52:33 »Somehow it just missed us, this knowledge! Been using the default Corona HQ denoising + HQ filtering since... forever. One naturally assumes that anything native/Corona and "high quality" and which is also the default must be the best, for day-to-day use, and of course we've never had any issues with it, therefore no incentive/reason to try anything else. It's just this recent vid that caught our attention recently which caused us to change. But yes, the difference really is night-and-day. I wonder if the corona method simply needs to be improved if it's to remain the default... or just make Intel+Tent the default if better?
That's what I was repeatedly told when questioning it too, in that thread I posted you can see the other response were convinced with comments like "I rarely sharpen now with Corona defaults". Intel + Tent is my default in my Maxstart file, i like the freedom of Tent too as you can adjust the Width(Px) to your liking, higher values softer, lower values crispier
Depends when you questioned it :) For a long time, the AI denoisers tended to blur detail and lose bump mapping, especially subtle (think wall plaster or similar), so Corona HQ was the best. That began to change in 2022 with Corona 8, "Added OIDN feature pre-denoising in the Intel AI Denoiser, which gives better preservation of detail." and Intel have made several other improvements to OIDN since then, while NVIDIA's hasn't changed at all that I know of. Over the course of the last 3 years, Intel has become by far the best denoiser, including becoming fast enough to use in IR too. From when they come visit, it also seems like they are planning to continue updating OIDN, so they aren't finished it would seem :)