Author Topic: Villa W12  (Read 3919 times)

2018-09-27, 18:07:00

EVE images

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Let's have some fun with "renovation" ;) This is a project that we had to finish quite quickly and as the spaces were quite specific and we haven't had the time or the plans/measurements to rebuild the surroundings in 3D, we used a different approach.

Project: Villa W12
Location: Berlin, Grunewald
Client: WITTE Projektmanagement
Interior design: Angela Rix - Interior & Home
Type: Office
Year: 2018









To check out some of our other projects, and higher resolution images, visit our Behance page: https://www.behance.net/eve-images

2018-09-28, 07:42:05
Reply #1

impact design

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Great Work !
For our Regular updates Please visit our web
www.impactdesign.co.in

2018-09-28, 11:19:31
Reply #2

mutilo

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Hello
amazing ... I do not know what technique you used to reproduce the same elements .... maybe you created them from scratch and if so, you were very good. This work is what makes me love rendering before and after.
thank you

2018-09-28, 12:12:09
Reply #3

Juraj

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Hello
amazing ... I do not know what technique you used to reproduce the same elements .... maybe you created them from scratch and if so, you were very good. This work is what makes me love rendering before and after.
thank you

Look closer :- )
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2018-10-01, 11:51:11
Reply #4

bulyfabi

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Quote
Look closer :- )

daamn, I fell for it for the first time..

2018-10-01, 17:24:40
Reply #5

EVE images

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Hello
amazing ... I do not know what technique you used to reproduce the same elements .... maybe you created them from scratch and if so, you were very good. This work is what makes me love rendering before and after.
thank you

Look closer :- )

hehe, nice ;)

Shadowcatcher is not only useful when one is importing a purchased car model in a scene and lighting it up with an HDRi to produce some rendering for his portfolio :D

It is super fun actually to polish together some 3D elements with a photo. Of course it can cause issues when we get super crappy mobile-phone photos from clients, but if we can give a proper briefing, than it can be a cool process :) Also the mask getting created while using shadow catcher for composition sometimes is not perfect and we need some tricks and workarounds, but with some extra masking things can be fixed.

2018-10-02, 18:32:32
Reply #6

mutilo

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hi, I did not know that command .... very useful.

Thank you for explaining the ahahahah trick.

again congratulations for the job.

2018-10-03, 17:41:11
Reply #7

Tanakov

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Really nice work, very convincing.
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2018-10-09, 17:48:04
Reply #8

EVE images

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hi, I did not know that command .... very useful.

Thank you for explaining the ahahahah trick.

again congratulations for the job.

No problem :) As real life details are something we constantly try to recreate in our images to make them believable for the human eyes; combining photography with 3D is something that can help a lot with this if done correctly. Of course there are some limitations in this workflow but still it is something nice to use from time-to-time.

Really nice work, very convincing.

Thanks a lot!