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Topics - vhector

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1
Gallery / Knooppunt Eindhoven XL pano tour
« on: 2019-11-22, 09:23:30 »
Stereo panorama tour with the Kuula app.

Buildings done with railclone.
Vegetation with Forrest pack
Humans from AXYZ and Human Alloy

https://kuula.co/share/collection/7llSX?fs=1&vr=1&sd=1&thumbs=1&chromeless=1&logo=1

2
Gallery / House before after
« on: 2019-07-28, 12:26:50 »
Made some design images for communicating with my contracter.  So these are not the most beautiful or worked out, but that wasn't the goal.
First one design VS reality. Renders where made before the build and one processe serie. I am so happy with my renewed house now. Foundation was bad, so had to renew it. Took the chance to make a whole new cellar.

Finest regards.


3
Jobs / Visual designer for KCAP Rotterdam office
« on: 2018-04-19, 09:42:48 »
VISUALISER

Are you an expert in 3D-modeling, rendering and imaging and do have exceptional spatial insight?

Applicants should:

- have expert skills and knowledge in 3D-modeling, rendering and imaging with 3DS Max

and Photoshop. Profound knowledge of either Rhino, AutoCad, Vectorworks or Sketchup. Itoo forrest pack and Itoo Rialclone as well as Corona render is a benefit,

- have at least 5 years of experience in renown design firms as a visualiser,

- have exceptional spatial insight in both building volumes and open spaces and know how these can be visualised in the best possible way,

- have a profound interest in -and affinity with- urban environments, landscapes, architecture and materials,

- have the ability to develop a strong and distinguished graphic language,

- be a team player who can work efficiently under pressure,

- have excellent communicative skills in English and preferably in Dutch.


https://www.kcap.eu/en/

4
Work in Progress/Tests / Volume material test
« on: 2016-02-22, 10:28:26 »
A test with the volume material. Used as fog, godrays and the clouds. Also a bit in the beer shader.
This is the raw render.

Bike model from Mikhalenko
Cobblstones dem from
http://real-displacement-textures.com/

5
[Max] Resolved Bugs / Interactive frame
« on: 2015-07-07, 14:15:56 »
The interactive renderer doesn't work when updating a reference file.

6
[Max] I need help! / interactive vieport.
« on: 2015-07-06, 13:46:03 »
Maybe I am overlooking this setting.

But is there a way for locking the interactive vfb to a viewport or camera. So if I click in an other viewport the vfb doesn't jump to that vieport.

Finest Regards

7
[Max] Resolved Bugs / Daylight system in xref scene.
« on: 2015-03-11, 09:40:53 »
I am not sure if it is a corona issue. But I have this problem since version 1, in the free version I had not that problem.

The problem is with a xref scene with a daylight system in it. If I want to xref a scene 3dsMax just crashes.

Finest Regards,
Vincent

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