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[Max] I need help! / Re: Rendering Smoke - Phoenix FD
« on: 2019-12-07, 12:25:36 »
What about rendering with scanline and compositing after ?
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anyway.. it does not solve the problem with empty areas that I mentioned in the first example..
Hi,
I was thinking about this technique that could speed up things a bit.
I also have 2990wx with X399 Aorus Xtreme, 64GB 2933 RAM, GTX1080ti 11GB and I'm facing same problems as Rhodesy and arpit077 are describing.
I would actually suggest higher resolution than Full HD.
It's steep but my carpal tunnel was becoming severe which kinda surprised me as I am barely 30 years old :- ). If I want to keep using PC this is little investment to save my health.
I've found that carpal tunnel seems to be more related to the height of your work surface than the actual grip. Never tried a vertical mouse, but some others, and in the end I came to the conclusion that I held my mouse to high up so now I have a little ledge in front of the screen that holds both the keyboard and the mouse, which made a dramatic difference.
i have a hard time to believe those claims "nearly indistinguishable from originally high-rez".
that upscaler works best at already pretty high resolution input. Would IR benefit much from upscaler if it does not give optimal results at lower resolution?