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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
[Bug] visible seams on cube maps with HQ image filter still a thing
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Topic: [Bug] visible seams on cube maps with HQ image filter still a thing (Read 5657 times)
2021-08-12, 10:50:19
Beyond
Users
Posts: 2
[Bug] visible seams on cube maps with HQ image filter still a thing
It seems that in Corona 7 the bug for visible seams in 360 panorama renderings with the HQ image filter is still existing and not fixed yet (see link at the bottom).
The devs are aware of this bug since Corona 5 (over year now).
The HQ filter is much faster than every other filter method so we heavily rely on this to work for our commercial work!
When can we expect this bug to finally be fixed?
https://coronarenderer.freshdesk.com/support/solutions/articles/12000069111
«
Last Edit: 2021-08-12, 10:57:12 by Beyond
»
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2021-08-12, 16:31:34
Reply #1
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: [Bug] visible seams on cube maps with HQ image filter still a thing
Yes, we are aware of this, and currently only the workaround with changing the filter type can be used.
We will see if some kind of fix can make it into V8.
(Report ID=CRMAX-205)
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2021-08-12, 20:51:35
Reply #2
Beyond
Users
Posts: 2
Re: [Bug] visible seams on cube maps with HQ image filter still a thing
That would be awesome, thank you!
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2022-02-09, 16:31:56
Reply #3
rowmanns
Corona Team
Active Users
Posts: 1892
Corona for 3ds Max QA Team
Re: [Bug] visible seams on cube maps with HQ image filter still a thing
Hi,
We have fixed this and it is now available in the latest v8 daily build. You can grab it here:
https://forum.corona-renderer.com/index.php?topic=33839.msg194990#msg194990
Thanks,
Rowan
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
[Bug] visible seams on cube maps with HQ image filter still a thing