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Messages - Avi

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1
it should be unless you have anything in the rest that you dont know.

2
Can you share the repro steps for me?

I basically tried the following:

1. Started Interactive in Corona.
2. Open Chrome
3. Close chrome.
4. open it again and then surfed the interned.
5. Minimized it.
6. IR did not re initialize.

3
in 3ds Max 2024, you have a new node called material switcher in 3ds Max. You can input 10-50 materials and animate the value of material switcher to change per frame and you can render the full timeline and it should work.

You can also use Corona select mtl.

4
[Max] I need help! / Re: CPU usage drops to ~10%
« on: Yesterday at 11:25:48 »
Thank you for your update.

Can you use this string option to turn off bucket rendering to see if it helps?

use this string code

"string option: int progressive.boxScramblingPassLimit = 10000"

You will need to put it in the string option that is present in the development/experiment stuff rollout in the performance tab of Corona render setup.

If the issue persists then please also try to turn off the adaptivity in development/experiment rollout section.

Remember, you will need to enable devel/debug mode by going into the system tab>system settings>enable devel/debug mode and then you will find a new development/experiment stuff rollout section in the performance tab.

5
[Max] I need help! / Re: CPU usage drops to ~10%
« on: 2024-05-14, 06:32:14 »
Hi,

Can you let me know if you see the same CPU usage drop behavior with a simple max file with few boxes and geometric shapes?

At what stage of rendering does CPU usage drop? Such as during UHD cache calculation?

By any chance you are using CoronaAO and CoronaRoundEdges in your scene?

Can you try using Corona benchmark to see if you can still see CPU usage drop with it? https://corona-renderer.com/benchmark

I understand that you have already tried turning off caustics but can you double check it again that turning it off does not fix the problem for you?

Can you make sure that your windows is uptodate? Settings > Update & Security > Windows Update

Can you also check if your power settings are set to high performance? Control Panel > Hardware and Sound > Power Options>High performance.


6
Hello.

Here's the zip file:
(Removed)

My project is on an SSD, including the proxies.
All proxies are in wire mode. Not mesh.
I don't use a network. it's locally stored.

Thanks!


Thanks for providing the scene. I was able to repro this issue on my end as well. It seems like changing from CoronaBitmaps to native 3ds Max bitmaps, scene actually saves faster. The issue seems to be related to Corona bitmaps not proxy.

This is now logged: (Report ID=CMAX-964)


8
Update to Corona 11 HF 2.

You can download it from here: https://www.corona-renderer.com/download

9
[Max] Bug Reporting / Re: MultiTexture odd behaviour
« on: 2024-05-10, 12:11:47 »
Hi,

I am unable to reproduce this issue on my end.

Please see the video attached.

I hope you are not referring to the 3rd party multitexture plugin but to Corona multimap.

I am using 3ds Max 2024 and Corona 11 HF 2.

10
Feel free to contact us via ticket if you need any further help.

https://support.chaos.com/hc/en-us/requests/new

11
Hi,

A similar issue was reported earlier and as per my knowledge this has been already fixed in the newest version of Corona which is Corona 11 HF 2.

Triplaner Performance issue: https://forum.corona-renderer.com/index.php?topic=40848.0

Can you please upgrade to Corona 11 HF 2 and see if the problem persists?

You can download Corona 11 HF 2 from here: https://corona-renderer.com/download

12
[Max] I need help! / Re: Corona Sun doesn't work properly
« on: 2024-05-10, 11:56:18 »
Hi,

Can you please send us your scene via ticket so we can have a quick look?

https://support.chaos.com/hc/en-us/requests/new

13
Hi, Yes

Sorry, I misunderstood this. You are correct that with only 10-20 proxy object in the scene, the file size would not have been that big. It would take a lot of proxies and even then the file size increase would be very very less.

I can test this more thoroughly if you can share your file to see what actually is happening.

There can be other causes too, such as if you saving it locally or on a network. Or you are using a SSD or HDD etc.

Feel free to attach the file here, I will have a look.

14
Ticket #242674

15
[Max] Bug Reporting / Re: wxWidgets assertion failure
« on: 2024-05-07, 19:57:00 »
Also what version of Corona you are using? I hope you are using Corona 11 HF 2.

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