
Trying to get thin film on clouds, I came up with few feature requests for your consideration:
- rotation & windspeed instead of XY/ XZ offsets
(much simpler to control/animate)
- alphas & z-depth (masks, passes) for all Sky elements
(for post or as a shader) - optional extra detail (noise, vorticity, octaves...)
(cheap higher fidelity texture results)and some further quality of life improvements:
iridescent clouds & rainbows
(basically colored contrails),- sun rays,
- night sky...
and more after :)