Hi everyone. It's probably a little bit of an off-topic but I posted it in this section as there's nothing going on in the Off-Topic section of the forum.
So I have such a questions: does anyone know how to get such accurate topographic data like in Google Earth VR? So I'd like to create very accurate terrains for real world locations (for instance somewhere by the sea with mountains all around) but let's say I don't have an access to every location so I can't go there to eg. create many drone shots and then use eg. Reality Capture to create 3D mesh out of it (I have never done that before but from what I've seen it possible to get quite realistic terrain this way?). I have used BlenderGIS that uses 30-Meter SRTM Elevation Data and I thought it was the best that I could get but today I launched Google Earth VR on my Oculus Quest 2 and the quality and accuracy of the terrain is really mind blowing - it's like 10x more accurate than what I can get in BlenderGIS and SRTM 30. But does anyone know if it's possible to somehow transfer this data into the software that we 3D artists use? I'd be very thankful for help in this topic :)