Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - leo3d

Pages: 1 [2] 3 4 ... 13
16
[C4D] I need help! / Win10/Win 11 Lag
« on: 2023-04-12, 15:10:39 »
Hello

Am I the only one to have more lag under win 11 during a render.
Under win 10 I never had any problem. I could do a photoshop but under win 11 it lags too much during a calculation
The machine has not changed.
I'm on threadripper 3990 X 128 G 4090 RTX

Thank you for your help.

ps: I even asked chatgtp ;)

17
[C4D] I need help! / Re: Slicer + fade
« on: 2023-04-12, 11:50:47 »
thank you for your feedback. you have understood the idea well
If you run out of ideas in the future you can add it.
Like the osl parallax shader which would be a must have as well as the edge trimming in the corona scatter ;)

18
[C4D] I need help! / Slicer + fade
« on: 2023-04-12, 11:26:19 »
Hello

I am looking for a solution to add a fade to the slicer but I can't find it. In the cap material I have linked with a shader that has a driven opacity via a distance shader. But I don't know if this is the way to go.

I specify that I really want to use the slicer because we can add several objects in it

19
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-08, 08:40:07 »
Thank you for your feedback.
But not having the hand and time to clean the model I was just looking for a solution with the shaders.
For me there is a problem with the Curvature node when it is connected to the transparency.

But I found the solution. I had to activate the self illumination

But when I want to remove the shadows with the composition tag it doesn't work anymore

20
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 17:41:35 »
I want the outline of the object


21
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 16:08:24 »
that's why I want to go through the curvature node because the wireframe node doesn't fit in this situation

22
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 15:46:24 »
yess
all geometry are triangulate and i wish don't see on wire ;)

23
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 15:00:50 »
ok but I don't want to see the triangles.
what is your solution with shaders
I use RKT mesh to spline but the model is too big for an animation. I'm looking for a solution to make the shape wire appear without seeing the triangles. Because I can't detriangulate the model, too long

24
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 12:58:00 »
https://www.dropbox.com/t/VPG3hn8hZcIPuHCd

Try with this model

I don't see triangulate edge ;)

25
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 10:57:45 »
sample

26
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 10:54:30 »
with self illumination it work; strange

27
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 10:43:20 »
could you show me your shader preset

thx

28
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 10:35:20 »
in fact I want to make a wireframe style rendering with the curvature knob
 

29
[C4D] I need help! / Re: Curvature to opacity
« on: 2023-04-07, 10:32:37 »
it work with refraction but no opacity

30
[C4D] I need help! / Curvature to opacity
« on: 2023-04-07, 10:20:28 »
I can't get the curvature node to work as a black and white mask to drive the opacity, nothing is displayed
the wireframe node works but the problem is that there is no option to detriangulate

thanks for your feedback

Pages: 1 [2] 3 4 ... 13