I know that post was 5 years old, so I was wondering if anything has changed?
For me, I use Corona and Blender every single day. Yes the standalone export time is a huge issue, but its something I've come to accept in my workflow with the tradeoff for Corona quality.
I know nothing about coding, but maybe if there was a dedicated team then there might find some way to make Blender work close enough to Corona Standalone that the export time is negligible. Something like OCtane where they have cerated a certain version of Blender which communicates with the standalone perfectly.. "Our modified version of Blender – “Blender OctaneRender™ Edition”"
The biggest issue for me is the compatibility with Blender which frustrates me. The developer has done an absolutely stellar job, but there are so many cracks and holes which make my life quite difficult.
Everything from the Colour Ramp and Curve UI nodes resetting occasionally, to the displacement water level does not working correctly.
Most issues have a workaround, but what I would LOVE is if Corona themselves worked with the current developer to create an absolutely solid Blender Addon or Blender Version, which communicates with Corona Standalone perfectly.
I already pay the developer on Patreon monthly. Is there a problem with making an opensource Corona official Blender Version/addon which people pay for? There are 100's of addons which do this. Plus the users would need a subscription to Corona rednerer anyway.... so you'd get money from that too!
https://blendermarket.com/products/flipfluidshttps://www.thegrove3d.comhttps://blendermarket.com/products/retopoflowI run the website
www.imeshh.com and all of our models are Corona compatible inside of Blender. We are also doing a tutorial series which you can find on our website too, to help out new people to Corona from Blender. If there is anything we can do to help then please let us know. I think our experience working with the current addon would allow us to give you good feedback on what might need changing.